![]() Tail: Melee Weapon Attack +6 to hit, reach 15 ft. Until the grapple ends, the creature is restrained. If the target is a creature, it is grappled (escape DC 14). HIt: 10 (2d6 + 3) bludgeoning damageĬlaw: Melee Weapon Attack +6 to hit, reach 10 ft. ![]() ![]() Stomp: Melee Weapon Attack +6 to hit, reach 5 ft. Multiattack: The Gaping Dragon makes three attacks: one with its stomp, one with its tail, and one with its claw Once this happens, it can no longer use its tail attack Magical Tail: If the Gaping Dragon takes 40 or more damage in a single turn, its tail will be cut off.
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